15 December 2025

Destiny 2 Equilibrium Dungeon Complete Guide

By newsgame


A Praxic Temple is under siege from Bael’s newly formed Dredgen and the Imperium, which is why it’s up to you and your fireteam in Destiny 2: Renegades to put an end to their power. Destiny 2‘s Equilibrium Dungeon is highly fun, but for players new to the encounters, it might be a tad confusing and overwhelming.

Below, we’ll go through every encounter in Destiny 2‘s Equilibrium Dungeon so you know what mechanics to expect and how to master them. We’ve also provided insight into the jumping sections so you’ll never get lost, ensuring a fast completion with minimal deaths for you and your fireteam.

destiny 2 equilibrium dungeon loot table

Destiny 2 Equilibrium Dungeon Loot Table

Find out what weapons and armor you can get from Destiny 2’s Equilibrium Dungeon, and what encounters they drop from.

Equilibrium Opening Encounter

You can start the Equilibrium Dungeon from the Lawless Frontier section in The Portal on Venus. Once you’ve landed your ship, it’s time to head forward through the Temple Grounds and defeat the Cabal that linger here. Now, simply push forward and drop below, near the waterfall, where you will continue on a linear path to find the Praxic Temple, along with a rally banner, and the beginnings of the first encounter.

Equilibrium Encounter #1 — Harvester

You can begin the first encounter by interacting with the Harvester ship, which is just outside the Praxic Temple in the middle of the arena. The encounter follows two core principles: build up Gathering Shadows to become a Shadow Novice so you can break Nameless Apprentice shields, and defeat the Behemoths that spawn after their defeat.

In order to first get the Gathering Shadows buff, you must interact with one of the antennas around the room, near to where the red shield walls are. Once you interact with an array satellite, its battery will reveal itself, but to destroy it, you must get a Nameless Apprentice to detonate near it, which is achieved simply by standing close.

After, you can enter the once shielded room to find a Sparrow that’s far faster than yours, and has guns. Use the Sparrow and race around the now open area to collect Gathering Shadows, which are the light pools on the ground. Once you’ve filled the meter, you’ll have the Shadow Novice buff for 45 seconds, which can be refreshed with more Gathering Shadows pools.

With the Shadow Novice ability, you can swap between your grenade ability and the new Shadow Power. Now, use the Shadow Power grenade on a Nameless Apprentice when they’re charging an explosion to break their shield, and kill them to summon a Behemoth. There are 6 Nameless Apprentices that will spawn, and 6 Behemoths. Once all are defeated, the first encounter will be complete! All that’s left to do is interact with the Harvester ship to continue.

Equilibrium Traversal Puzzle #1

After embarking on the Harvester, you’ll spawn inside the large Imperium ship. Immediately look up and begin to jump up the platforms, where you will find a vent that can be shot to enter inside. Continue on the linear path ahead, where you will eventually reach a locked door that can be opened by shooting the three blue batteries by the locked door and opposite it.

Now, the ship will activate its NLS drive to go faster, so you’ll need to make a jump to the next platform by standing on the furthest left, as the speed of the NLS drive will push you to the right. Once you land, you’ll want to head left and destroy the blue fuse inside the room.

There’s a secret chest in the middle room, found by jumping up the platforms in the center and crouching down into the crawl space.

Now, head forward to destroy the next blue fuse so that the locked door opens. In the next room forward, you’ll find a vent on the right that will take you to the second encounter, which will be the first boss you face.

Equilibrium Encounter #2 — Dredgen Disciple Harrow

Once you’ve used a rally banner, turn around to find a blue fuse on a locked door, which can be shot to open a trap door on the ground that allows you to meet the boss one-on-one. Harrow will greet you with his dual-wielded Praxic Blades, and an immune shield, so you’ll want to avoid him for now and enter one of the doors that opens when the Cabal forces burst through.

Once you’re inside, you’ll need to kill Psion Lackeys for the Gathering Shadow buff. In each room, there will also be a Centurion Lackey that provides the Gathering Shadow buff. Grab enough until you become a Shadow Apprentice. With this buff, enter the three large outer rooms where you killed the Centurion Lackeys, and each room will have 3 taken-imbued batteries on the walls.

You will need to use the Shadow Power ability to shoot the batteries so that their panels close. You’ll know the room is done because above the door, there will be three green lights. After repeating this in each room, the bottom left of the screen will read “Emergency subsystems active”, which means you can re-enter the middle room with Harrow.

In Harrow’s arena, you can begin lowering Harrow’s shields by shooting the blue fuses on the walls that drop a hatch on the floor, which Harrow can be baited into to take a 3rd of his shield. This can be repeated twice, and then you’ll need to use the Shadow Apprentice buff to shoot the batteries on the walls and activate the large blue generators around the room, which you can bait Harrow into hitting to defeat the last part of his shield, and begin the damage phase.

Alternatively, you can use the Shadow Power to push Harrow into the generators as he leaps back up. You can also make Harrow hit these generators during the damage phase to extend it.

After you’ve repeated these steps until Harrow enters his final stand healthbar, he will begin to retreat through the ship. You will need to chase after him, but beware the turrets and Cabal forces inside. Harrow can be killed once you enter his final room, but if you fail to do so, he will regain shields, which you can remove by shooting blue fuses in the room to drop a hatch for Harrow to fall into. With Harrow’s death, a chest spawns for your loot!

Equilibrium Traversal Puzzle #2

With Harrow’s defeat, head to the center of the room to find a lever that you can activate. This will open a bay door for you to stand on, where you’ll exit lightspeed and be able to jump to the ship that’s arrived on the left. Jump on board, and follow the path left to find two red lights with switches that, once activated, allow you to enter the ship.

You’ll want to continue through the path and access the vent space to continue until you reach the large shipping hangar. Inside, you’ll need to destroy the Cabal and the Behemoth, and interact with the console to activate moving platforms, where you’ll find the way forward in the center hatch by looking up.

Continue navigating through, and when you find the tank, just drop below its raised platform to find 4 vents, each with its own path. Only one of these is the path forward, as the others just lead to dead ends.

The final area takes you to a large room where you’ll once again need to collect Gathering Shadow. Climb up the platforms in the room to use the Shadow Power grenade on another taken-imbued panel, which opens up a hatch in a red pipe that allows you to access the final encounter.

Equilibrium Encounter #3 — Dredgen Sere

Dredgen Sere is the final boss of the Equilibrium Dungeon, and you can begin the encounter by approaching him. However, we advise shooting him from a distance, as he performs a powerful attack that might hurt or even kill you.

Dredgen Sere will occasionally target a player, so watch for the pink text “Face your death!” as Sere will shoot lightning from his hands, and it won’t stop until you die. You can counter Sere’s lightning attacks by shooting his hands to stun him.

The mechanic for Dredgen Sere is simple: Kill Centurions to build Gathering Shadow, and become a Shadow Master. Then, use the Shadow Power grenade to disable the immunity shield of the Nameless Apprentices and kill them. There will be 5 in total, and after each death, a taken orb will lose its immune shield on the central slab. Destroying the orb gives you more time before the “Lure of the Dark” buff activates, which sends you to the Ascendant Realm.

Once you’re in the Ascendant Realm, you will need to find and Compel the 5 Blistered Shadow enemies that are around the arena. These can be compelled with the Shadow Master ability by interacting with them. If you kill them, then you will have to deal more damage to the boss during the DPS phase, or the arena will activate with lightning coils, which can be deactivated by hitting the panels in the room with the Shadow Power.

The 5th Blistered Shadow will be above the structure, and can be found by climbing the Taken platforms that lead upwards, but the platforms only spawn after the deaths/Compel of the 4 other Blistered Shadows. With each of their deaths, destroy the Taken blights on the center pillar to have more time in the Ascendant Realm, and destroy them all to return to the normal realm.

Once all the Taken orbs have been destroyed in both realms, you will begin the DPS phase against Dredgen Sere. Sere will also summon lightning from the pylons around the arena, which can be deactivated by shooting the panels around the map with Shadow Power. With enough DPS phases, Sere dies, and you’ll be given your final chest.


Destiny 2 Tag Page Cover Art


Released

August 28, 2017

ESRB

T For TEEN for Blood, Language, and Violence