25 January 2026

New Fable Looks Like It Could Deliver on Old, Broken Peter Molyneux Promises

By newsgame


There were a lot of great moments at the recent Xbox Developer Direct showcase, but Fable proved to be a highlight of the event. After being delayed last year, developer Playground Games grew quiet for a while. However, the studio officially kicked 2026 off strong with a fresh, long-awaited look into Fable and its gameplay. This has been one of the most substantial sneak peeks yet, and between the sheer number of NPCs and decisions to experience, Fable is looking like it could be a worthy continuation of the series. There’s room for it to be even better in some ways, though, assuming it remembers interesting ideas from the series’ creator that were never properly explored in the original trilogy.

The original Fable games were an Xbox staple, but they also sometimes promised a lot more than they delivered. The person responsible for these promises was series creator Peter Molyneux. There’s an entire generation that’s probably unaware of Peter Molyneux now, but was once one of the most notable and celebrated game designers of the mid-2000s. He also tended to generate controversy due to “broken” promises about what to expect in games. The first Fable game is one of the most notable examples. He claimed that players would be able to plant an acorn as a child and see it grow into a tree as the game progressed and the character matured. That, of course, wasn’t the case, and it spanned years of memes and discourse. Molyneux is a pioneer with a brilliant imagination, but sometimes his ambitions would get ahead of the limits of game development at the time. Remember the infamous Project Milo? However, this new vision of Fable may actually have what it takes to see Molyneux’s early promises through.

2026’s Fable May Finally Bring Peter Molyenux’s Original Lifelike Vision to Life

There is still a lot that hasn’t been revealed about Fable, but it’s shaping up to be an impressive RPG. Playground Games has already confirmed that Fable has 1,000 NPC romance options. That’s already a plus in terms of player freedom, but when it comes to the world on a larger scale, Molyneux’s tree-planting vision may actually be possible in this new take on the series.

Why Does Tree Planting in Fable Matter?

Of course, Fable could still be a stellar RPG without realistic tree-planting mechanics, but what would make it so special is that it would show just how lifelike the world truly is. It may seem simple, but it takes a lot of effort for a system like that to work. Fable II kind of achieved the acorn-to-tree vision. In “The Ritual” questline, players plant the Golden Acorn, and once they return to the area later, it’s grown into a large oak tree. However, this time around, 2026’s Fable could potentially allow players to plant an acorn anywhere and see it grow over time. This would be a lot more complicated, but it would be a fun way to evolve the concept that’s generated so much discourse over the years.

new-fable-game-romance-options Image via Playground Games

Fable is Already Honoring the Franchise’s Legacy in an Important Way

Fable boasts an expansive world perfect for exploration, but it’s also keeping the series’ roots intact when it comes to the protagonist. Game Director Ralph Fulton confirmed to Xbox Wire, “In classic Fable fashion, you begin the game as a child. We absolutely love that. And that’s when – and it’s not a spoiler to say – your heroic powers emerge.” Fable III opted out of the kid-to-adult path, and it was a disappointing choice. So, having official word that the protagonist starts off as a kid and grows into their hero powers is not only really exciting, but reassuring. This will likely make Fable‘s open world feel even more meaningful as the story progresses.

Starting Fable’s Story as a Kid is a Good Sign For Character Development and World Detail

One of the best parts about the original series is seeing the character grow from a child into an adult, because it adds an extra sense of attachment. There aren’t many games that approach character development this way, and it made Fable really unique at the time. Playground Games honoring this approach to storytelling shows that the developer knows what makes Fable so special. Also, as the player evolves, the environment can change along with them, and that kind of detail is what really brings a world to life.

Starting the game as a kid may also be setting the stage for an acorn-planting moment that could finally bring everything full circle. It would be a small, but effective, nod to the original fans that would also be in line with Fable‘s sense of humor. It wouldn’t just be a small callback, but a truly great inside joke that further proves that Playground Games is the right team to bring the franchise back from dormancy.

Fable marks a new chapter for Playground Games. Until now, the developer had only been known for the Forza Horizon series.

Features Playground Games Has Confirmed About Fable So Far

  • 1,000 handcrafted NPCs
  • An expansive and lively open world
  • Leveling and progression system
  • “Fluid” combat that revolves around melee, ranged, and magic fighting styles
  • A more complex morality system
  • Chicken kicking
  • Plenty of humor
  • Launching on PC, Xbox, and PS5
  • Fall 2026 release date
Fable May Be Coming to PS5 on Launch Image via Playground Games/Microsoft

There is still a lot to be learned about Fable, but Ralph Fulton has already confirmed that more updates are on the way, saying, “As you heard in Developer Direct, we launch in the autumn and before that we’ll be talking more about our cast, more about our story, and we can’t wait to go deeper into gameplay aspects.” So, more Fable news is on the horizon, but it probably won’t arrive until sometime in the summer. Summer Game Fest is packed with some of the biggest announcements of the year, and the Xbox Games Showcase has its own lineup of updates and surprises.

There are a lot of major video games releasing in 2026, putting Fable among a solid crowd of titles. Resident Evil: Requiem, 007 First Light, and GTA 6 are just the tip of the iceberg, and it will be fascinating to see how Fable stacks up against growing competition. So far, Fable looks incredibly promising, and eager fans will want to keep an eye out for what Playground Games’ next update has in store.


Fable (2025) Tag Page Cover Art

Systems


Released

2026

Publisher(s)

Xbox Game Studios

Engine

unreal engine 4, forza tech