All Choices in Episode 8 Synergy in Dispatch
The eighth or final episode of Dispatch is the largest one yet. There are a lot of dialogue options, most of which can change the final segments as well as the ending. There is only one dispatching sequence, but that is quite a long one, so players will need to get ready for a two-hour episode to finish the season. The guide below covers the choices in the episode Synergy and what happens if players go for a particular option.
Updated January 11, 2026, by Waseem Muhammad: After the encounter with Shroud at the end of Episode 7, players will come to the eighth episode, which is the finale. As the episode has the largest dispatching sequence, players will have to complete a lot of calls. The guide below has been updated to add information about all of the calls and, mainly, which stats players will need to complete them. Players can also find a table at the bottom of the guide that links to the other episode walkthroughs.
The guide contains major spoilers for Episode 8 of Dispatch, so try not to scroll down further than you have to, or some images might spoil the endings of the game.
The 30 Best Telltale Games, Ranked
The best Telltale Games titles provide players with thought-provoking narratives and interactive excellence that few other developers can match.
Dispatch Episode 8 Walkthrough
The episode starts with everyone getting ready in the office to deal with the Red Ring. Blond Blazer will get ready to leave to protect the city. Here you’ll have the first dialogue, and you can choose any option:
- Go.
- Just come back.
- Stay.
After the dialogue, you will have to complete the only dispatching sequence in this episode, but this will be very long. There are a lot of calls, and at the start, you will not have all the members. As the dispatch sequence continues, you will have to defeat the Z-Team member who was cut in Episode 3. The fight will be a very long-drawn one, and you must make sure you don’t fail or miss out on a lot of calls, as that will deplete the bar on the top left, which indicates the state of the city.
|
Dispatch Call |
Requirements |
|---|---|
|
Bomb Threat |
|
|
Capture Experiment 1067 |
|
|
Evacuation Order |
|
|
Return to Crypto Night |
|
|
Locate the Tracker |
Hacking Sequence |
|
Rescue Flambae |
|
|
Help Brainbook |
Intelligence |
|
Shopping Spree |
|
|
Hacking Sequence |
|
Rescue Sonar/Coupe |
Mobility |
|
S-S-S-S-Sewer Bomb |
Intelligence |
|
Help Sweetalker |
Sonar/Coupe/Charisma |
|
Rescue Phenomaman/Waterboy |
|
|
Escape Artist |
|
|
Boom! |
|
|
Witch Hunt |
Phenomaman/Charisma/Intelligence |
|
The Summoning |
|
|
Return of the Kaiju |
Combat/Vigor |
|
Lockdown |
Hacking Sequence |
|
Attack Sonar/Coupe |
|
|
S-S-S-S-Sewer Bomb |
Intelligence |
|
The Torrance Terrors |
|
|
Roadblock |
|
|
Coffee Run |
Mobility |
|
Help Pom Pom |
|
|
Eastside Gang |
|
|
Attack Sonar/Coupe 2 |
|
|
Defeat Mister Fister |
Combat |
|
Help Brickhouse |
|
|
Housing Crisis |
Vigor |
|
Defeat SmileMore |
|
|
Neighborhood Watch |
Combat/Mobility/Charisma |
|
Attack Sonar/Coupe 3 |
|
|
Atomic Automatons |
|
|
We Meet Again |
|
|
Entrapment |
Waterboy/Flambae/Intelligence |
|
Pursue Red Ring |
Mobility |
|
Bridge Rescue |
|
|
Get to the Chopper |
|
|
Attack Sonar/Coupe 4 |
|
|
Help Equilibrium |
Mobility |
|
S-S-S-S-Sewer Bomb |
Phenomaman/Golem/Mobility |
|
Defeat Mindf*cker |
Hacking Sequence |
|
Attack Sonar/Coupe 5 |
|
|
Hospital Takeover |
|
|
Return of the Delivery Bots |
|
|
Attack Sonar/Coupe (Last) |
Send Everyone Available |
There is a trophy/achievement here that you can acquire if the bar doesn’t go very low.
The Strongest Superheroes In Dispatch, Ranked
Interested in finding out which Superhero in Dispatch is the strongest? There are a few, so let’s go over all of them.
As the power goes out, Robert will make his way to check up on Chase, and in the Lab, he will spot Royd fighting Invisigal. Here you’ll get the following dialogue options:
-
Option #1: (Can go for any choice)
- Stop kicking him!
- What is going on?
- Let go of her!
-
Option #2: (Can go for any choice)
- Call Blonde Blazer.
- We need the Z-Team.
- Fire up my suit.
After Royd leaves the room, Robert will talk to Invisigal, and you’ll get another option where you can choose any choice:
- Why didn’t you tell me?
- You heard Royd.
- I can’t trust you.
Invisigal will finally ask you to untie her as the Red Ring members approach the room. If you go for the first choice, Invisigal will leave when you defeat the enemy. However, if you choose the second option, she will help you defeat him. Both of these choices can affect the ending of the game:
- [Go It Alone]
- [Untie Her]
If you untied her, then you will get another dialogue option where you can go with any choice:
- No way.
- You do it.
- Yeah, alright.
After you get your Mecha Man suit and go out to the courtyard, you will come across the Red Ring. You’ll have a conversation with Toxic and can go with any choice for the next dialogue:
- Come and claim it.
- I shoulda dropped you.
- Where’s Shroud?
All Dispatch Voice Actors (& Where You Know Them From)
The Dispatch cast list features a ton of talented voice actors who you’ll no doubt recognize from TV shows, movies, and other video games.
Once the Mecha Spider arrives, you will have to fight it, and from here on out, you will have to complete quite a lot of Quick Time Events (QTEs). All of the action choices only change the small cutscene, but have no impact on the story.
-
Option #1: (Can go for any choice)
- Can we skip this part?
- Predict me beating your a**
- Hard to do when you’re dead
-
Option #2: (Can go for any choice)
- [TWIN ENERGY BLADES]
- [MISSILE FLURRY]
-
Option #3: (Can go for any choice)
- [CLUSTER BOMBS]
- [PLASMA NET]
After this, you will fight either Coupe or Sonar, depending on who was let go from your team. Here, you will have a dialogue option that will be remembered:
- It wasn’t personal.
- Looks like I was right.
- I’m sorry.
You will now get another action choice, and you can go with any option:
- [GET OVER HERE]
- [SUPER SPIRIT BOMB]
Dispatch Synergy Pairs Tier List
Dispatch never spells out why some hero pairings feel stronger than others, so this tier list explores the synergy combinations that dominate.
After Shroud exits the Mech and grabs Beef, you will have a dialogue option where you can pick any option:
- Please don’t do this.
- Hurt him and you die.
- I’ll do whatever you want.
Once Robert makes it to the roof, Shroud will tell you to give him the Astral Pulse. These choices will be remembered, and the outcome is the same, but going with the second option changes the cutscene quite a bit:
- [GIVE HIM THE ASTRAL PULSE]
- [GIVE HIM BOTH]
- [GIVE HIM THE PROTOTYPE]
Finally, once you get the upper hand on Shroud and knock him down, you will get two choices, and you can go for any choice that you think makes more sense to you or for Robert’s character:
Once the fight is over, you will have a dialogue option with Invisigal if you romanced her. You can go for any choice for this:
- Thanks, I guess?
- Want me to wait with you?
- You did it.
You will now have a conversation with Royd and can choose any choice:
- You’re amazing.
- Couldn’t do it without you.
- You should be a hero.
As everyone is enjoying themselves, the cops will try to take away Coupe/Sonar, but here you will get a dialogue option. This will be remembered; choosing the first option lets them back on the team, and they will join the celebrations. Going for the second option makes it so that they are taken away with the criminals:
For the last dialogue choice, you can go for any option:
- They deserve to celebrate.
- We’re just getting started.
- I had plenty of help
This completes the final episode of Dispatch; however, you can still replay it to change your actions and dialogue and try to get the alternate ending as well. There are multiple trophies/achievements linked to the romance characters and the endings. Here is a table for all the remaining episodes in Dispatch: