15 November 2025

All Deity Buffs (Religion Guide)

By newsgame


As players’ cities grow and they rank up their residents in Anno 117: Pax Romana, they will require a Sanctuary where they can devote themselves to the gods and gain Belief. Worshipping gods and gaining more Belief is a great way to improve production chains, city stats, and reduce costs.

Players can only worship one patron per island, and the amount of Belief that the population puts into them will increase their overall global effects. Therefore, gamers will want to pick deities that pair well with each island’s focus and production chains, so they can maximize how much they benefit from them in Anno 117: Pax Romana.

How Religion Works in Anno 117: Pax Romana

In Anno 117: Pax Romana, players must pick a deity for their residents to devote themselves to on a certain island. As Belief on the island rises, they will gain more Devotion to it and receive additional benefits based on the deity’s abilities. Players can change an island’s patron at any time, but this will reset residents’ Devotion to it.

As players settle on more islands, they will have the opportunity to dedicate themselves to other deities and take advantage of their effects as well. As deity Devotion goes up, they will receive global effects from that deity, meaning they will receive stats across their entire empire for a part of their population devoting themselves to a certain patron.

Ceres

ceres anno 117 pax romana

  • Ability: Ceres Augusta – boosts the following production chains:

    • Bread (Flour, Wheat, Bread)
    • Porridge (Oats, Porridge)
    • Wine (Grapes, Honeycombs, Wine)
    • Beer (Malt, Barley, Beer)
    • Olive Oil (Olives, Olive Oil)
  • Ability: Confarreatio – all residences provide additional population

Required Devotion

Boosts (Local)

50

+10 percent Productivity

100

+20 percent Productivity

250

+1 Population

500

+30 percent Productivity

800

+40 percent Productivity

1,500

+2 Population

2,500

+50 percent Productivity

3,500

+60 percent Productivity

4,500

+3 Population

6,000

+70 percent Productivity

8,000

+80 percent Productivity

11,000

+4 Population

15,000

+90 percent Productivity

20,000

+100 percent Productivity

25,000

+5 Population

Players will also obtain global perks once they reach these Devotion milestones:

  • Allows the construction of the Shrine of Ceres, which increases +1 Population and +1 Health within its area of effect
  • 4,000 DevotionVervactor’s Plough global veneration – all Farms can support up to 50 percent more field modules, allowing an increase of up to 50 percent productivity
  • 7,000 DevotionConditor’s Grace effect – increases the storage limit on all islands by 300t

Neptune

neptune anno 117 anno pax romana

  • Ability: Salacia’s Fruit – boosts the following production chains:

    • Sardines
    • Garum (Mackerel, Salt, Garum)
    • Oysters with Caviar (Oysters, Caviar, Sturgeon)
    • Cockles
    • Seashells
  • Ability: Essence of Hippocampus – newly-constructed ships are more durable and have reduced Money Upkeep

Required Devotion

Boosts (Local)

50

+10 percent Productivity

100

+20 percent Productivity

250

-10 percent Upkeep Cost

+10 percent Hitpoints

500

+30 percent Productivity

800

+40 percent Productivity

1,500

-20 percent Upkeep Cost

+20 percent Hitpoints

2,500

+50 percent Productivity

3,500

+60 percent Productivity

4,500

-30 percent Upkeep Cost

+30 percent Hitpoints

6,000

+70 percent Productivity

8,000

+80 percent Productivity

11,000

-40 percent Upkeep Cost

+40 ​​​​​​percent Hitpoints

15,000

+90 percent Productivity

20,000

+100 percent Productivity

25,000

-50 percent Upkeep Cost

+50 percent Hitpoints

Players will also obtain global perks once they reach these Devotion milestones:

  • 1,000 Devotion – Allows the construction of the Shrine of Neptune, which increases +1 Income and +1 Fire Safety within its area of effect
  • 4,000 DevotionVenilia’s Serenity global veneration – building near Cisterns will grant additional Belief
  • 7,000 DevotionTriton’s Conch effect – all Ships are 10 percent faster

Mars

mars anno 117 pax romana

  • Ability: Armamentum – boosts the following production chains:

    • Weapons (Iron, Iron Ore, Weapons)
    • Sandals (Leather, Pigs, Salt, Sandals)
    • Armour (Iron, Iron Ore, Leather, Pigs, Salt, Armour)
    • Charcoal
  • Ability: Quirinus – troops recruited on this island have a higher Morale and reduced Workforce and Money Upkeep

Required Devotion

Boosts (Local)

50

+10 percent Productivity

100

+20 percent Productivity

250

+10 percent Morale

-10 percent Workforce Needed

-10 percent Upkeep Cost

500

+30 percent Productivity

800

+40 percent Productivity

1,500

+20 percent Morale

-20 percent Workforce Needed

-20 percent Upkeep Cost

2,500

+50 percent Productivity

3,500

+60 percent Productivity

4,500

+30 percent Morale

-30 percent Workforce Needed

​​​​​​​-30 percent Upkeep Cost

6,000

+70 percent Productivity

8,000

+80 percent Productivity

11,000

+40 percent Morale

-40 percent Workforce Needed

-40 ​​​​​​​percent Upkeep Cost

15,000

+90 percent Productivity

20,000

+100 percent Productivity

25,000

+50 percent Morale

-50 percent Workforce Needed

​​​​​​​-50 percent Upkeep Cost

Players will also obtain global perks once they reach these Devotion milestones:

  • 1,000 Devotion – Allows the construction of the Shrine of Mars, which increases +1 Population and +1 Prestige within its area of effect
  • 4,000 DevotionGladiators global veneration – allows the recruitment of the Murmillo Gladiator troop type in Latium
  • 7,000 DevotionInvictus effect – +1 Offense and +1 Defense for all Troops

Minerva

minerva anno 117 pax romana

  • Ability: Arachne’s Spindle – boosts the following production chains:

    • Tunics (Hemp, Tunics)
    • Togas (Cloth, Flax, Tyrian Purple, Murex Snails, Togas)
    • Trousers (Sheep, Dye Plants, Trousers)
    • Cloaks (Sheep, Celtic Green, Dye Plants, Cooper Ore, Cloaks)
  • Ability: Divine Wisdom – additional Knowledge from all residents

Required Devotion

Boosts (Local)

50

+10 percent Productivity

100

+20 percent Productivity

250

+1 Knowledge

500

+30 percent Productivity

800

+40 percent Productivity

1,500

+3 Knowledge

2,500

+50 percent Productivity

3,500

+60 percent Productivity

4,500

+5 Knowledge

6,000

+70 percent Productivity

8,000

+80 percent Productivity

11,000

+7 Knowledge

15,000

+90 percent Productivity

20,000

+100 percent Productivity

25,000

+9 Knowledge

Information on Minerva’s global perks coming soon…

Mercury-Lugus

mercury lugus anno 117 pax romana

  • Ability: Tradecraft – passive trade is more profitable
  • Ability: Statecraft – Depots, Trading Piers, and Harbour Warehouses produce additional Prestige

Required Devotion

Boosts (Local)

50

+10 percent Productivity

100

+20 percent Productivity

250

+50 Prestige

500

+30 percent Productivity

800

+40 percent Productivity

1,500

+100 Prestige

2,500

+50 percent Productivity

3,500

+60 percent Productivity

4,500

+150 Prestige

6,000

+70 percent Productivity

8,000

+80 percent Productivity

11,000

+200 Prestige

15,000

+90 percent Productivity

20,000

+100 percent Productivity

25,000

+250 Prestige

Players will also obtain global perks once they reach these Devotion milestones:

  • 1,000 Devotion – Allows the construction of the Shrine of Mercury-Lugus, which increases +2 Income within its area of effect
  • 4,000 DevotionGold Mine global veneration – unlocks the ability to construct Gold Mines
  • 7,000 DevotionStorecraft effect – loading/unloading of Ships and Wagons is 50 percent faster

Epona

epona anno 117 pax romana

  • Ability: Potnia Theron – boosts the following production buildings:

    • Horses
    • Sheep
    • Pigs
    • Ponies
    • Ochs
  • Ability: Reins of Prosperity – production buildings provide additional Population

Required Devotion

Boosts (Local)

50

+10 percent Productivity

100

+20 percent Productivity

250

+1 Population

+2 Prestige

500

+30 percent Productivity

800

+40 percent Productivity

1,500

+2 Population

+4 Prestige

2,500

+50 percent Productivity

3,500

+60 percent Productivity

4,500

+3 Population

+6 Prestige

6,000

+70 percent Productivity

8,000

+80 percent Productivity

11,000

+4 Population

+8 Prestige

15,000

+90 percent Productivity

20,000

+100 percent Productivity

25,000

+5 Population

+10 Prestige

Information on Epona’s global perks coming soon…

Cernunnos

Cernunnos anno 117 pax romana

  • Ability: Wild Nature – boosts the following production chains:

    • Timber (Wood, Timber)
    • Wattle & Daub (Reeds, Mud, Wattle & Daub)
    • Eels
    • Resin
    • Small Birds
    • Beavers
  • Ability: Natural Vigor – residents produce additional Health and Knowledge

Required Devotion

Boosts (Local)

50

+10 percent Productivity

100

+20 percent Productivity

250

+1 Health

+1 Knowledge

500

+30 percent Productivity

800

+40 percent Productivity

1,500

+2 Health

+2 ​​​​​​​Knowledge

2,500

+50 percent Productivity

3,500

+60 percent Productivity

4,500

+3 Health

​​​​​​​+3 Knowledge

6,000

+70 percent Productivity

8,000

+80 percent Productivity

11,000

+4 Health

+4 ​​​​​​​Knowledge

15,000

+90 percent Productivity

20,000

+100 percent Productivity

25,000

+5 Health

​​​​​​​+5 Knowledge

​​​​​​​

Information on Cernunnos’s global perks coming soon…


Anno 117: Pax Romana Tag Page Cover Art


Released

November 13, 2025

ESRB

Teen / Alcohol Reference, Language, Mild Violence, In-Game Purchases, Users Interact