Clair Obscur: Expedition 33 Update 1.4.0 Adds Battle Retry Option as Dev Teases Future Updates

Clair Obscur: Expedition 33 Update 1.4.0 Adds Battle Retry Option as Dev Teases Future Updates


Developer Sandfall Interactive has published Clair Obscur: Expedition 33 update 1.4.0, adding key features like a Battle Retry option alongside a host of quality-of-life changes, visual improvements, and bug fixes.

The team behind 2025’s breakout turn-based hit laid out everything fans need to know about the new update, as well as full patch notes, on its website. It’s yet another list of post-launch changes for Clair Obscur: Expedition 33 that will no doubt keep players hooked as Sandfall promises more updates with a future patch.

“We’re SUPER excited to bring you the Battle Retry option in this update,” Sandfall says in its Clair Obscur: Expedition 33 1.4.0 patch notes, “which has been one of our most requested QoL additions! We’re also thrilled to have added Frame Generation and Low Latency on compatible NVIDIA and Intel GPUs. We are still exploring support for FSR, but we need more time to work on it. Stay tuned for more updates on that in a future patch!”

Battle Retry is easily the biggest change included in update 1.4.0. The patch notes for today’s changes describe the feature as a pop-up window that appears after the player is defeated. It’s meant to streamline the often-challenging experience Clair Obscur: Expedition 33 offers by allowing players to hop right back into the fight without delay.

Those who have enjoyed Clair Obscur: Expedition 33 since its launch in April will also find that the Pictos menu now displays the Lumina cost for abilities after the 1.4.0 update. An autoplay dialogue feature was also added for conversations that take place outside of cutscenes, with separate volume sliders also now available for those looking to customize their listening experience.

Meanwhile, those looking for cleaner environments will find their time with Clair Obscur: Expedition 33 to feature smoother gameplay and less input lag. The team also says it’s introduced “various environmental bugfixes, tweaks, and visual polish” to help maintain an immersive experience across different areas.

Sandfall stops short of detailing exactly what will be in the next Clair Obscur: Expedition 33 update, simply telling fans that “there is more to come in the future.” In the meantime, you can read about the time the developers met with the Square Enix team to exchange ideas. You can also check out how the experience made star Charlie Cox finally interested in playing video games.

Finally, for everything included in today’s update, you can read the full 1.4.0 patch notes below.

Clair Obscur: Expedition 33 Update 1.4.0 Patch Notes

Expeditioners,

We’re SUPER excited to bring you the Battle Retry option in this update, which has been one of our most requested QoL additions! We’re also thrilled to have added Frame Generation and Low Latency on compatible NVIDIA and Intel GPUs. We are still exploring support for FSR, but we need more time to work on it. Stay tuned for more updates on that in a future patch!

Take a look at the biggest changes in this update:

Performance & Visuals

  • DLSS & XeSS Enhancements: Added Frame Generation and Low Latency Mode support for both DLSS and XeSS (compatible GPUs only). Enjoy smoother gameplay and lower input lag!

Quality of Life Improvements

  • Battle Retry Prompt: A new pop-up window appears after defeat, giving you the option to quickly retry the battle.
  • Lumina Cost Display: The Pictos menu now clearly displays the Lumina cost of each ability for better planning.
  • Autoplay Dialogue: Added an optional autoplay feature for dialogues outside cutscenes. You can toggle it in the settings and during dialogues.
  • Separate Volume Sliders: Audio settings now lets you independently adjust the volume for exploration and combat phases.

Accessibility

  • Added icons to Lune’s Stains to improve readability and accessibility for colorblind players.

COMBAT

  • Lune’s “Thermal Transfer” skill will no longer grant an extra turn without meeting the Stain consumption requirements
  • Characters will no longer gain immortality when using the Second Chance pictos combined with Healing Boon and Protecting Death

MISC

  • Fixed the Rocher holding a crystal occasionally despawning after reentering the Stone Wave Cliffs
  • Fixed some players being teleported behind the Monolith upon loading a save
  • Fixed Gameplay modifiers being applied to a New Game save when enabled on other saves
  • Fixed landing as Esquie without the party spawning, leading to input loss
  • Fixed the Fog on Flying Manor covering the screen and blocking the view on Steam Deck

Achievements

  • Fixed journals vanishing after loading a Save File that was created at the exact moment of picking up that journal

The following two trophies should now pop for you when you load your save if you were effected by these bugs:

  • Fixed “Expeditioner” and “Trailbreaker” achievements not unlocking if the characters reach a level higher than 33 or 66 after a battle
  • Fixed ‘Connoisseur’ and ‘Follow The Trail’ achievements not unlocking after collecting all required items on some savefiles

Environmental Polish

  • Various environmental bugfixes, tweaks and visual polish across multiple levels for a more immersive experience.

Thank you all for your continued support for Clair Obscur: Expedition 33! Of course, there is more to come in the future…

Until then,

Tomorrow comes!

~ The Expedition 33 Team

Michael Cripe is a freelance contributor with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).


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